//
//  Tom.h
//  Chapter3 Framework
//
//  Created by Joe Hogue on 6/21/09.
//  Copyright 2009 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

#import "Entity.h"

@interface MazeDoor : Entity {
}

- (id) initWithPos:(CGPoint) pos sprite:(Sprite*)spr ;

@end
